![]() ![]() ![]() The First look is deceptive, so here I put an unexpected plus there Is one controversial point 1) Localization. I thought these guns would accompany me to the end, but no. I first looked at the skimpy Arsenal and got upset. There are cannons for every taste and tactics: There are automatic machines, arbalets, shotguns and even, as it is correct to say it. Tactic drags, so here too + 3) a Variety of weapons. You need to choose your own style of play. Thanks to the system of pumping you can buy skills that are more suitable for your tactics, ie the acquisition of skills is also not unimportant role in the game, so thoughtless "And I'll take turns to raise" will not come. Do You already feel the heat of the Harda? That is why the game for this Fat plus 2) pumping System. At First, you will have to die a lot, but then you start to get used to the Gemplyu and already in one breath can freely pass the location, at the end of which we are sure to wait for the boss, for which you need to prepare beforehand and think about tactics, because without it against The main enemy is nowhere. Banal Learning of locations will not help. The Generation of maps here is quite random, so you always need to change tactics. "The taste and color of the companions is not." I only express my opinion. No, seriously, who likes games in which very complex management and you need to swap not the first part to get accustomed to it? I don't I bet that there are people like that. Mastering happens quite quickly and easily, which as always pleases. In the beginning we go through training and get acquainted with management. If you take a comparison, the mechanics of the game, it reminds Hatred and it is very good (Because the imball of the bush that protects you from any dammage is cool. So Let's closer consider this game For what I liked this game?ġ) Gemplay. LizardKing is founded in 2015, we are 7 seasoned fervent gamers and work in a small city alongside Yangtze River, on top of the pursuit of perfection, we are also into both exploring the possibility of game-making.Įarly Access Review Enlightenment is a bellhop shooter with a view from above, which remotely reminded me of another similar game called Killing Room. These jigsaw pieces are hidden in item descriptions, the environment, and through NPC interactions which eventually form a "Big Picture" look about the end of the world and the society, culture, and religion that it left behind. Weird, Post-Apocalyptic Story - In Enlightenment, you will obtain scattered information about the world constantly.Stay wary though, as there are a lot surprises! Smooth, Fast-paced Fighting Experience - As you get through the game, the fluidly-animated action and sense of accomplishment from overcoming what's thrown to you will provide a rewarding experience.Just give Enlightenment and yourself a bit more time and patience and everything's going to be alright. Difficulty and Hardcore Play - In the beginning you may die a lot, maybe even "a lot" a lot.Unlockable Weapons and Items - As you return to the starting camp after death, talk to the different merchant to purchase potent unlockables like new guns and other consumables to help you on your next journey.Procedurally-generated Dungeons - In the underground complex of The Ark, use the environment to your advantage as you fight against enemies in challenging scenarios that change every time you enter the game."Sounds worthy of your life to have a look. But just look around you these streets are all empty, not a soul to be seen at all now." It's gonna be where the restoration of humanity starts, they said. Some wasteland tramp discovered that the asteroid shards grant possessors unexplained powers so they founded this cult, calling it the 'Scientific Church of Enlightenment' and this 'Church of Enlightenment' built the Ark and they built a whole city around it. "So let's cut this short: An asteroid wiped out civilization as we know it. ".the asteroid hit the Earth in the end anyways, and fxxked everybody up." The original inhabitants of this dim underground complex and those who have dared to enter it have either died or have lost their mind. ![]()
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